Ronen Bekerman Vineyard Challenge
We recently had the opportunity to participate in the 2015 Ronen Bekerman Vineyard Challenge. The goal was to create a an architectural visualization of a vineyard with hotel and spa using the UE4 game engine combining aspects of interactive media with traditional visualization. Here is our official entry entitled the Bodacious Buddha Winery and Boutique hotel. The fictional winery was set in the Okanagan Valley in BC.